A former coworker of mine, Alexander Shen, recently ran a successful Kickstarter campaign for his awesome pen-and-paper game, Honeycomb Cavern.
I picked up a few of the books, and absolutely love them. When I gave my girlfriend’s niece her copy, we couldn’t find the required three dice to play. So I whipped up a quick little JS canvas project to roll three D6s. Once I had that working, I went ahead and added some logic to draw the various options available to the player according to the Honeycomb tavern rules.
To use it for yourself, head here. Reload the page to get a new result.