This is a small game prototype I created over a few evenings, based on classic “knights and knaves” type puzzles. The player is presented with three characters, one of which is guilty. Each of the bots either always tells the truth (a “knight”) or always lies (a “knave”).
The player is tasked with parsing the various statements to figure out who the guilty party is. Clicking on a bot to make a guess not only reveals the culprit, but also color-codes all the statements for red (lies) or green (truths).
For video of it in action, head here. Or, to play it yourself, head over here.