Deaf on Hollow Winds 3d graphic
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I recently created a new interactive 3d piece for the OmniCircus show, meant to accompany “Deaf on Hollow Winds”, one of the songs we perform (written by Frank Garvey). The piece consists of an endless stone walkway that crumbles away and spreads off into the sky, with a moving sunset backdrop. |
Posted in: projects.
Tagged: 3d · c++ · omnicircus · openGL · performance